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1. It is time to rebalance eveÆs capital ships - in Ships and Modules [original thread]
Edited by: Ruban Retail on 28/04/2011 17:55:01 Leave the SCs alone. Just make my Dread more flexible instead. Give me a siege module that takes scripts. An offensive scriopt that gives me less damage in exchange for half the siege time (and dr...
- by Ruban Retail - at 2011.04.28 17:54:00
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2. Pirates Versus a New Guy's Drake... - in Ships and Modules [original thread]
HereÆs my 2 isk even if I am repeating whatÆs already been said. Join a player corp. They will teach you all the things that are not written down in the manual (assuming you can find the manual). DonÆt feel the need to hang about in Caldari spac...
- by Ruban Retail - at 2009.08.03 15:35:00
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3. Rigs and PvP - in Ships and Modules [original thread]
Edited by: Ruban Retail on 10/07/2009 15:06:36 More of an expensive luxury than a bad idea. I expect we will see many more rigs on our killmails after the next patch. If we were talking about a Drake and IÆd say the shield resist rigs are a g...
- by Ruban Retail - at 2009.07.10 15:01:00
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4. [WTA] 12m SP Amarr Miner/PVP alt - in Character Bazaar [original thread]
2 Bill on offer
- by Ruban Retail - at 2009.07.02 17:34:00
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5. Drake bait setup - in Ships and Modules [original thread]
Edited by: Ruban Retail on 24/06/2009 14:22:05 For pure bait, and assuming you don't know what damage will need to resist, my preference would be to swap out the Amplifiers for another Invulnerability and Extender. Only snag is that you wonÆt ...
- by Ruban Retail - at 2009.06.24 14:19:00
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6. who buys sleeper drone ai nexus, nueral network, etc...? - in Missions & Complexes [original thread]
Has anyone put together an out of game database or who buys what? I have mountains of junk i'll like to offload on an NPC
- by Ruban Retail - at 2009.06.01 17:11:00
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7. Best money with Loyalty points - in Missions & Complexes [original thread]
All implants, ammo and combat modules sell. Where you sell is more important than what you sell. Faction ammo is always in demand in low and null sec
- by Ruban Retail - at 2009.05.26 11:52:00
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8. Capital Ship Fact Sheet (Dreads) - in Ships and Modules [original thread]
Nice info, thanks I can fly a Phoenix but have never owned or flown one, nor do I have need of one at the moment. So the following questions are probably a bit noobish. Can they be made to work in any way solo or as part of a small gang? Parked...
- by Ruban Retail - at 2009.04.09 15:43:00
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9. OFFICIAL HATE THE NEW SHIP SETUP WINDOW THING THREAD - in Ships and Modules [original thread]
I was hoping the ship in the fitting screen would be some sort of cool wire frame blueprint model like the Apocrypha video hinted at
- by Ruban Retail - at 2009.03.20 14:27:00
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10. Not entirley a Torp Golem/afk Domi thread - in Missions & Complexes [original thread]
I tried a T2 Torp Golem and found I preferred Navy Cruise Golem (only at lvl 4) using faction ammo. Better range and not much in it re. mission completion speed. ThatÆs JMO. Unless you want to salvage absolutely everything, x2 tractors and x1 sal...
- by Ruban Retail - at 2009.03.20 12:56:00
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11. Stealth Bomber Math - in Ships and Modules [original thread]
Good point. How does Guided Missile Precision IV stack with this? That's another 5% decrease per level.
- by Ruban Retail - at 2008.12.04 17:23:00
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12. Stealth Bomber Math - in Ships and Modules [original thread]
A standard cruise has an explosion radius of 300m and a SB gives a -16.66% reduction per level. So is it as simple as: SB LevelExp Radius (m) 1 250 2 200 3 150 4 100 5 50 So at Stealth bomber level 4 I should not be receiving any penalty for exp...
- by Ruban Retail - at 2008.12.04 16:42:00
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13. Game Breakers (excluding exploits) - in EVE General Discussion [original thread]
Edited by: Ruban Retail on 02/12/2008 23:46:14 OK they are not "game breakers" but they are things that may cause new players to be turned away from the game rather than learn from their mistake. For the record I've managed both 1 and 2 and am...
- by Ruban Retail - at 2008.12.02 23:41:00
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14. Game Breakers (excluding exploits) - in EVE General Discussion [original thread]
Edited by: Ruban Retail on 02/12/2008 18:04:14 What do people think are the current game beakers for new and existing players and do we think anything should be done to fix them? Or are these a good way to weed out those who will never be happ...
- by Ruban Retail - at 2008.12.02 18:04:00
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15. Countermeasures for warp jamming - in Warfare & Tactics [original thread]
Apologies for going slightly off warefare, but what about fiting a single WCS for ratting in 0.0? The increased lock times don't matter much against rats or will I soon discover that most pirates have a 2 point scram?
- by Ruban Retail - at 2008.12.02 14:43:00
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16. Range of gate guns? - in Warfare & Tactics [original thread]
Excellent moohoohahahaha and thanks
- by Ruban Retail - at 2008.12.01 12:22:00
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17. Range of gate guns? - in Warfare & Tactics [original thread]
So if I'm 170km from the gate and shoot at something 30km off the gate (within 140km of me) then i'm going to go pop?
- by Ruban Retail - at 2008.12.01 11:37:00
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18. Range of gate guns? - in Warfare & Tactics [original thread]
What are the ranges of the gate guns and station guns in low sec and do they vary from system to system? Thanks
- by Ruban Retail - at 2008.12.01 11:29:00
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